CRI Sofdec2  Last Updated: 2022-11-21 16:25 p
CriManaTextureBuffersYUV Struct Reference

YUV texture buffer structure. More...

#include <cri_mana.h>

Data Fields

CriManaTextureBuffer y_plane
 
CriManaTextureBuffer u_plane
 
CriManaTextureBuffer v_plane
 
CriManaTextureBuffer a_plane
 

Detailed Description

YUV texture buffer structure.

Description:
Output buffer structure for the criManaPlayer_CopyFrameToBuffersYUV function. Decoded Y, U, V, and Alpha plain are included as individual buffer information. The application will use a shader on these individual buffers to convert colors to RGB and draw.
See also
criManaPlayer_CopyFrameToBuffersYUV

Field Documentation

◆ y_plane

Y plane texture buffer structure

◆ u_plane

U plane texture buffer structure

◆ v_plane

V plane texture buffer structure

◆ a_plane

Alpha plane texture buffer structure


The documentation for this struct was generated from the following file: